
DUCKIFER
Duck
A city full of animals. Guns. Missions. Phones. Cars. Chaos. Choose who you are, squad up with friends, and make your own story in Duckifer.
Duckifer is becoming a living online playground where every player enters Duck Town as a different animal with their own style, attitude and story.
Fight, explore, text other players from your in-game phone, drive through the city, complete missions, cause trouble — or just survive what everybody else is doing.
Different animals. Same city. Completely different energy.

Duck

Dog

Cat

Raccoon

Lizard

Horse

Rabbit

Wolf

Fox

Bear

Monkey

Eagle

Panda

Tiger

Goat

Hamster
The world is becoming more alive with every build.
Rooftops, streets, buildings, danger zones and places you definitely were not supposed to reach.
Contacts, DMs, and notifications for everyone — plus a private squad tab: invite your crew, chat where outsiders can't see a word, and share your live map position with squadmates only.
Trashybro where u at 😭
Barkosquad invite accepted ✅
Rifles, sniper gameplay, rockets, homing targets and a combat system made to keep evolving.
Traffic, collisions, driving and the kind of city behavior that turns a calm road into a story.
Defense missions, chases, drones, pigeons, street trouble, squad-based objectives and multiplayer objectives are only the beginning.
We’re building Duckifer around real online multiplayer: server-verified identity, live combat, an in-game phone for your crew, and now full squad play with a private squad chat and squad-only location sharing — a city that feels better because real people are inside it.
Duckifer is actively being built. Some systems are already playable, some are being rebuilt, and some are still pure trouble on the roadmap.
Follow development, see new builds, and be first in line when multiplayer testing begins.
No spam. Only Duckifer-level trouble.